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Showing posts from July, 2019

Blog 5: Virtual and Augmented Reality

Virtual and Augmented reality technology has made incredible advances in the last few years.  It is no longer technology that is only available in expensive gaming systems.  It can now be used and utilized on any smartphone and in a variety of ways.  Today's librarians need to educated themselves on this technology and find ways to incorporate it into their space. As a high school librarian there are a few ways that it could be helpful to focus on the VR and AR technology.  One way would be to get students familiar and interested in how the technology works through gaming.  Pokemon Go is a game that has been around for the last few years that incorporates AR in a fun way.  This summer, a similar game launched called Harry Potter Wizards Unite.  This game was made by the same group that developed Pokemon Go in conjunction with Warner Brothers Games and other developers.  In this game you are a wizard and you are fighting to keep magic a secret fr...

Blog 4: Cyberbullying

Cyberbullying is a hot topic in today's schools.  However, it is one that does not have any easy solutions as to how to stop students who are doing it or how to better protect victims.  In many instances teachers and administrators can hit walls when trying to deal with this issue as much of this bullying happens away from school.  It opens questions about what is and isn't within their investigative arena, will parents be cooperative in turning over their child's devices in investigations or will they defend their child (either because they are positive they are not the bully, or because they don't feel the school will protect their child who is the victim), and when do school personnel involve police in these issues. Too often, all involved are left unsatisfied with how accusations of cyberbulling have been handled by school officials, including school staff themselves. So where does that leave us?  How do we do better? Many will argue that that one of the main w...